Jerry's Column
Video games
In light of the recent media frenzy against the plague and black spot against civilization that is Grand Theft Auto,
I can't tell people what I do in my free time without getting taught about how horrible what I do is. It's ironic,
since I don't even play that game. I've decided I should write a rebuttal more convincing than 'We'll, you're wrong." So,
I sat down and did some research, which scared me. I didn't even research for school projects. You may well already know
that it is not in my nature to be serious, nor probably if you're reading this, is it yours. However, I here have
proof Video games do no cause youth violence. No, really! I do! I even have charts... with words on 'em. I spare absolutely
no expense. Say it with me...There is no epidemic of youth violence. It is an ugly lie created by the media. Kids
are not killing people more frequently with the mad skills they learned from Halo. In fact, the opposite is true. You
heard me. Look at chart No. 1. Did'ja look? Doesn't take a genius to figure out. For effect, the dates of the release
of the Playstation, the PS2, Grand Theft Auto 1, and the ever criminalized GTA3. Wow, look at those surges of violence! Wanna
know where the graph's from? Bet you do. It's from the U.S. Bureau of Justice, department of statistic. The only alteration
is the game timeline. Now, I'm not really a conspiracy nut. I don't think there are aliens in Area 51, I know that
AIDs is not a govermental superweapon, and I'm fairly certain Bigfoot teamed up with the Loch Ness monster to assassinate
Kennedy. But am I the only one who doesn't think this jives? Something's missing right? Okay, the first one looked
at violence in general, so I got one that sorted by age with graph 2. Go ahead, look. If you'll notice, the youth
crimes have SEVERELY DROPPED, the surge being in adults. According to the D.O.J. report, 'recently, the offending rates
of 14-17 year-olds has reached the lowest levels ever recorded.' Blows yer mind, donnit? The Nintendo age is actually
the most peaceful group of kids around. That's certainly not what Joe Lieberman and Hilary Clinton have been telling
me! No doubt, sceptics among you will tell me about criminals and agressive people playing these games. However, that
doesn't mean the games made them agressive. Perhaps the agressive people were attracted to the violence. It's like
going to an opera and seeing all the rich people. Then going on to conclude that seeing Opera makes you rich. (Classical
Opera, by the way, includes a whole bunch of lust, incest, murder, suicide, and vengence) So, the media are lying to
us? You betcha. As touched on by the controversey-inducing Micheal Moore films, fear sells. It's how Columbine and
WTC became prime time TV. The media in particular loves to bash games every time there was an X-box within 30 miles of
a crime scene, because every minute you spend interacting with your Gamecube is a minute you're not drooling in front
of their fear-mongering. And the sad thing is that it's working. After Columbine, we gamers have been painted as outcasts,
willing shut-outs on the verge of violent explosion, while not even taking the time to check the facts. A CBS report said
that GTA gave you points for killing cops, which is a flat-out lie. Do games even use a point system anymore? Gaming
is a new medium, and a highly successful one at that. Young'uns play them and old folks don't understand, so it's obviously
bad. In 1939, a book called 'seduction of the innocent' was written on the evil of comic books and don't forget in
the 1950s, Rock n roll was linked to violence in the same way that gaming is now. In 1955, there was even a bill in Congress
to ban Rock n roll. Sorta what is going on now. Sorry guys, I don't care what people say, Rock n roll is here to
stay. And so are Spider-man and Mario. Let's make this even more clear. Grand Theft Auto is a best-selling adult game
that shouldn't be played by 12-year-olds. That's what the big 'M' means. Most games, though, aren't like GTA. In 2004,
55% of the games were rated 'E', 33% were rated 'T', and 12% were rated the big M. The thing is that there's no problem
from youth violence due to games or rap music or R-rated films because THERE IS NO PROBLEM. The thing is these tradgedies
are exploited by the media, and somehow, I'm the villain. The truth is that these are the most non-violent kids America
has ever had and most of them have a gameboy. The government is so desperate to find youth crime that they're arresting
kids for throwing rocks and eating french fries. The most peaceful generation of Americans in recorded history is being
shoved through metal detectors, having their civil rights violated on a daily basis, are the victims of unreasonable search
and seizure, and are treated with constant suspicion All because of the lies of the media. If anything will incite
to violence, it will most likely be that.
Fighting (and playing) the machine, Jerry
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